The scoring structure for the league is designed to promote progress throughout the season while rewarding consistent climbing. Climbers are placed into one of three heats defined by the grade they currently climb at.
As the season progresses and climbers record more sends they are added to their score, up to a point. A competitor's score for a season is taken from their 15 best climbs, so the first 15 logged make up a base score and from there, climbers can send harder projects to increase their scores. For the most part, climbers should be sending projects with grades within their heat, however, climbers can log 2 climbs per season that sit outside their heat zone. The idea is that this will get competitors climbing on projects outside their comfort zone, hopefully promoting progress and enforcing the fact that a grade is nothing more than a number. At the end of the season, the top 10 climbers in each heat qualify for the in-person climbing competition. But don't worry, if you don't qualify there'll be a social climb at the same time that everyone's invited to.
Climbers are competing for 3 separate purses, one for each heat. 25% of purse awards are given out for placement at the end of the season and 75% of each purse is for placement at the end of season competition.
Because we won't be able to see every climb you guys are doing and assign a specific point value for each one, there will be a straight comparison between V-level and competition points. The point scale for the competition will be exponential, so climbers will get a whole lot more points for every rung on the V-scale they can climb.
V-scale to League-Points Comparison:
V0 100
V1 200
V2 300
V3 500
V4 800
V5 1000
V6 2500
V7 4000
V8 6000
V9 8000
V10 10000
All climbs for the competition are recorded through the Kaya app. The gym logs all their climbs on there so it'll be how we track the grades of each climb. In order for a send to count towards points you must record it on Kaya and send it to the Crash Matt's Kaya account (username crashmatts.) IMPORTANTLY, for the sake of the competition, every send has to be logged with a video for it to count towards points on the leaderboard.